NEWPicoBerry API · MCP server now available

AI 3D Workspacefor Games, VR, and Beyond

Underlying AI engines

TripoMeshyTencent HY 3DTencent HY 3DGoogleOpenAIGrokGrok

Models you can pick

From one prompt, compare and choose your 3D result

Generate with several models at once. Find the quality, style, and polygon count that fit your purpose — fast, in PicoBerry.

Compare models
24
models
6
vendors
500–2M
polygons
PROMPT

stylized RPG character, full body

  • PB Slim

    8.2K

  • Hunyuan 3.1

    500K

  • Meshy 6

    30K

  • PB Ultra

    2M

Cross-model interoperability

Chain multiple AI models into a more finished 3D asset

Generation, rigging, remeshing, and texturing each have a model that does them best. PicoBerry links the per-stage AI models into a single workflow, so your first result grows into a 3D asset you can actually ship.

  1. PROMPT

    Near-future hard-surface exo-armor soldier, full body A-pose

    01

    Text → image

    Generate a reference image from a prompt first.

    • GPT Image 2
    • Nano Banana Pro
    • Grok Pro
    • Nano Banana 2
    • GPT Image 1.5
    • Grok Quality
    • Nano Banana
    • Grok
    • PB Image
  2. 02

    Image → 3D

    Turn a photo, sketch, or concept art into a 3D mesh.

    • PB Slim
    • PB Standard
    • PB Ultra
    • Tripo 3.0
    • Hunyuan 3.1
    • Meshy 6
    • Meshy 6 - Low Poly
  3. 03

    Remesh

    Rebuild the mesh into clean, engine-ready topology.

    • PB Remesh
    • Tripo Remesh
    • Meshy Remesh
  4. 04

    Texture

    Apply PBR textures to a mesh you already made.

    • Tripo Texture
    • Meshy Texture
    • PB Palette
  5. 05

    Rig & animation

    Add a skeleton and bring the model to life.

    • Tripo
    • Meshy

API · MCP

Plug PicoBerry into ChatGPT

The AI agent you already use reads the context of your current work and generates the right 3D asset for it through PicoBerry. Connect the MCP server, or call the REST API directly.

agent session
Make me a treasure chest 3D asset.
Checked the engines with list_models and called generate_3d_from_text.
Requested with engine: tripo · polycount: 10,000. Task id is 019….
The GLB is ready — you can continue straight into remesh · texture · animate ✨
list_modelsgenerate_imagegenerate_3d_from_textgenerate_3d_from_imageremeshtextureanimatedownload_asset

One line — "make some fitting assets and dress up the background" — was all it took. Fable 5, wired to the PicoBerry API, created the assets, read the scene, and placed them itself.

RESTCall it from your own server
request.sh
curl -X POST https://api.picoberry.ai/v1/models/from-text \
-H "Authorization: Bearer pb_live_xxx" \
-H "Content-Type: application/json" \
-d '{"prompt":"a stylized treasure chest",
"engine":"tripo","polycount":10000}'
# 200
{ "success": true, "data": {
"id": "019…", "taskStatus": 0, "type": "model_3d" } }
MCPWire it into your agent
mcp.json
// Claude Code: .mcp.json · Cursor: ~/.cursor/mcp.json
{
"mcpServers": {
"picoberry": {
"command": "npx",
"args": ["-y", "@picoberry/mcp-server"],
"env": { "PICOBERRY_API_KEY": "pb_live_xxx" }
}
}
}

From an imagined character to an animated game asset

Generate a character from a prompt, apply 680+ animation presets, and finish with a 3D asset you can drop straight into your game.

Continues right into the engines and tools you use

Unity inside the editor, Unreal · Godot · Blender through bridges, and every other tool through standard formats.

UNITY

Seamless with UModeler X

Unity

Generate, edit, and place in one flow — without ever leaving the editor.

BRIDGE

Send with one click

Unreal EngineGodotBlender

With the bridge installed, results go straight into your scene.

DATA

Compatible via standard formats

ZBrush3ds MaxMayaCinema 4D

Export as FBX · GLB · OBJ · STL and open them in the tools you already use.

Fits whatever you are building

Games, film, 3D printing, product design. Export at the polygon count and format each one needs.

  • Game dev

  • VR / AR

  • Film & animation

  • Ads & commerce

  • 3D printing

  • Interior & arch

  • Product design

  • Robotics & simulation

Being created right now, as you read this

Start creating now

Begin with free credits — no card required.