NEWPicoBerry API · MCP server now available

AI 3D Workspacefor Games, VR, and Beyond

Underlying AI engines

TripoMeshyTencent HY 3DTencent HY 3DGoogleOpenAIGrokGrok

Models you can pick

From one prompt, compare and choose your 3D result

Start Free

Generate with several models at once. Find the quality, style, and polygon count that fit your purpose — fast, in PicoBerry.

Compare models
23
models
6
vendors
500–2M
polygons
PROMPT

“stylized RPG character, full body”

  • Character — Tripo P1

    Tripo P1

    8.2K

  • Character — Hunyuan 3.1

    Hunyuan 3.1

    500K

  • Character — Meshy 6

    Meshy 6

    30K

  • Character — Tripo 3.1 Ultra

    Tripo 3.1 Ultra

    2M

Cross-model interoperability

Chain multiple AI models into a more finished 3D asset

Generation, rigging, remeshing, and texturing each have a model that does them best. PicoBerry links the per-stage AI models into a single workflow, so your first result grows into a 3D asset you can actually ship.

  1. Text → image

    PROMPT

    Near-future hard-surface exo-armor soldier, full body A-pose

    01

    Text → image

    Generate a reference image from a prompt first.

    • GPT Image 2
    • Nano Banana Pro
    • Grok Pro
    • Nano Banana 2
    • GPT Image 1.5
    • Grok Quality
    • Nano Banana
    • Grok
    • PB Image
  2. Image → 3DText → image
    02

    Image → 3D

    Turn a photo, sketch, or concept art into a 3D mesh.

    • Tripo P1
    • Tripo 3.1
    • Tripo 3.1 Ultra
    • Tripo 3.0
    • Hunyuan 3.1
    • Meshy 6
  3. RemeshImage → 3D
    03

    Remesh

    Rebuild the mesh into clean, engine-ready topology.

    • PB Remesh
    • Tripo Remesh
    • Meshy Remesh
  4. TextureRemesh
    04

    Texture

    Apply PBR textures to a mesh you already made.

    • Tripo Texture
    • Meshy Texture
    • PB Palette
  5. Rig & animationTexture
    05

    Rig & animation

    Add a skeleton and bring the model to life.

    • Tripo
    • Meshy

API · MCP

Plug PicoBerry into ChatGPT

The AI agent you already use reads the context of your current work and generates the right 3D asset for it through PicoBerry. Connect the MCP server, or call the REST API directly.

Gameplay video of an action RPG whose 3D assets were all generated through the PicoBerry API

An action RPG built by wiring the PicoBerry API into a coding agent. Every 3D asset — village, dungeon, boss — came from the API, and it went from idea to a playable build in about twelve hours.

See how it was built
KARTPOP gameplay on the Pharaoh Dunes track: the start lights, a full boost, and an overtake into first place

KARTPOP is a browser 3D kart racer the developer built with GPT-6 Sol. Of the 64 PicoBerry 3D models in the game, the drivers, props, and items were generated through the API, and the 12 karts in the web app.

See how it was built
RESTCall it from your own server
request.sh
curl -X POST https://api.picoberry.ai/v1/models/from-text \
-H "Authorization: Bearer pb_live_xxx" \
-H "Content-Type: application/json" \
-d '{"prompt":"a stylized treasure chest",
"engine":"tripo","polycount":10000}'
# 200
{ "success": true, "data": {
"id": "019…", "taskStatus": 0, "type": "model_3d" } }
MCPWire it into your agent
mcp.json
// Claude Code: .mcp.json · Cursor: ~/.cursor/mcp.json
{
"mcpServers": {
"picoberry": {
"command": "npx",
"args": ["-y", "@picoberry/mcp-server"],
"env": { "PICOBERRY_API_KEY": "pb_live_xxx" }
}
}
}
MCP toolslist_modelsgenerate_imagegenerate_3d_from_textgenerate_3d_from_imageremeshtextureanimatedownload_asset

From an imagined character to an animated game asset

Generate a character from a prompt, apply 680+ animation presets, and finish with a 3D asset you can drop straight into your game.

From an imagined character
to an animated game asset

Continues right into the engines and tools you use

Unity inside the editor, Unreal · Godot · Blender through bridges, and every other tool through standard formats.

Continues right into
the engines and tools you use

UNITY

Seamless with UModeler X

Unity

Generate, edit, and place in one flow — without ever leaving the editor.

BRIDGE

Send with one click

Unreal EngineGodotBlender

With the bridge installed, results go straight into your scene.

DATA

Compatible via standard formats

ZBrush3ds MaxMayaCinema 4D

Export as FBX · GLB · OBJ · STL and open them in the tools you already use.

Fits whatever you are building

Games, film, 3D printing, product design. Export at the polygon count and format each one needs.

  • Game dev

    Game dev

  • VR / AR

    VR / AR

  • Film & animation

    Film & animation

  • Ads & commerce

    Ads & commerce

  • 3D printing

    3D printing

  • Interior & arch

    Interior & arch

  • Product design

    Product design

  • Robotics & simulation

    Robotics & simulation

Being created right now, as you read this

See more in Explore
3D model generated with tripo-v3.0 by the PicoBerry community
3D model generated with tripo by the PicoBerry community
3D model generated with tripo by the PicoBerry community
3D model generated with hunyuan-3.1 by the PicoBerry community
3D model generated with tripo by the PicoBerry community
3D model generated with tripo-v3.0 by the PicoBerry community
3D model generated with tripo-v3.1-ultra by the PicoBerry community
3D model generated with tripo by the PicoBerry community
3D model generated with tripo by the PicoBerry community
3D model generated with tripo by the PicoBerry community
3D model generated with hunyuan-3.1 by the PicoBerry community
3D model generated with pb-remesh by the PicoBerry community
3D model generated with meshy6 by the PicoBerry community
3D model generated with pb-remesh by the PicoBerry community
3D model generated with tripo by the PicoBerry community
3D model generated with tripo by the PicoBerry community
3D model generated with hunyuan-3.1 by the PicoBerry community
3D model generated with hunyuan-3.1 by the PicoBerry community
3D model generated with tripo by the PicoBerry community
3D model generated with pb-remesh by the PicoBerry community
3D model generated with hunyuan-3.1 by the PicoBerry community
3D model generated with meshy-lp by the PicoBerry community
3D model generated with tripo-v3.1 by the PicoBerry community
3D model generated with hunyuan-3.1 by the PicoBerry community

Start creating now

Begin with free credits — no card required.